Marvel is one of the largest and most successful studios—so why are VFX artists complaining about working conditions?
The powerhouse that is Marvel has been an inescapable tidal wave in the industry for the better part of the last 15-plus years. We’ve seen Marvel in and out of the news, producing the biggest hits of all time, and also entering into feuds with filmmakers and fans when it comes to how the movies are made, what they stand for, and how they dominate every aspect of the box office.
Now, in a recent Screen Rant article, we’ve been made aware of some working conditions of Marvel VFX artists. Let’s expand on that.
What Are the Working Conditions Like as a VFX Artist for Marvel?
If you’re on Twitter a little too much, as I tend to be, you see trending topics. Recently, Marvel came under fire for some of the VFX in its new shows and movies. People were complaining about it, and then former VFX artist Dhruv Govil chimed in.
He worked on movies like Guardians of the Galaxy and Spider-Man and said the way Marvel treats its VFX artists drove him from the industry.
Author: Jason Hellerman
This article comes from No Film School and can be read on the original site.