As fast as 3D animated films seem to get churned out, it’s still a very grueling and slow process. To better understand why, let’s take a deeper look at the science behind Pixar.
One thing that Pixar has always done in a very purposeful and transparent way is to push the boundaries of what’s possible with each new feature film. It started with Toy Story, which was the first major motion picture to be made entirely with a DCC (Digital Content Creation) tool. Since then, Pixar has pioneered the growth of many other concepts involved in making things using computer-generated imagery (or CGI).
Cars was all about mastering shiny reflective surfaces, Ratatouille was about perfecting the look of fur and hair, and Finding Nemo was about great water simulations and effects. Even the most recent Toy Story 4 utilized a lot of really cutting-edge digital lens emulations. If you think about all Pixar movies as a whole, you’ll probably realize each one did a particular thing a little better than you had previously seen before.
Author: Todd Blankenship
This article comes from No Film School and can be read on the original site.